Last week, Fairway wrote a tutorial for Component.Studio that showed off the power of layers, variables, and other elements in creating the cards for Sneeze. This week, he’s looking at another power: variables to create in-line icons.

Last week, Fairway wrote a tutorial for Component.Studio that showed off the power of layers, variables, and other elements in creating the cards for Sneeze. This week, he’s looking at another power: variables to create in-line icons.
We have reviews of four games this time – three from Concrete Canoe Games F.L.O.A.T. series and Adam’s Apple Games Thrive.
In episode 81, I take a look at both the two-player area control game Intelle and the solo expansion Intelle: Firewall, which is currently on Kickstarter!
In episode 80, I take a look at a spicy combat card game called Taco Ninja Adventure!
In episode 79, I check out a magical vending game currently on Kickstarter called Arcane Alley from Strange Space Games! Learn more about the game and the campaign by visiting https://www.kickstarter.com/projects/strangespacegames/arcane-alley?ref=TIGR Music Intro and outro: Rainbow Street by Scott Holmes Playthrough: Toys by Steve Combs
Today Fairway looks at the second place finisher in The Game Crafter’s Solo Game Challenge: Curse of the Shadow Spire.
Saving the best for last, Fairway picks his winner for the The Game Crafter solo challenge: Big River Hustle.
Coming in third place in The Game Crafter’s solo challenge is a bright, light and fun card game: Robin Hood – Hero of the People.
Fairway looks at the other fifth-place finisher in the Solo Game Challenge from The Game Crafter: Septic Shock.
Today, Fairway takes a look at the first of two fifth place finishers in the The Game Crafter solo game challenge: Neotraditional AMA.