Another Meeple Speak article from Nat Levan (designer of New Bedford) this time on nanogame adaptions of existing games.

Another Meeple Speak article from Nat Levan (designer of New Bedford) this time on nanogame adaptions of existing games.
It’s tax season and in this edition of Meeple Speak, Kirk Dennison of PieceKeeper Games tackles dealing with taxes on his first published Kickstarter game, Flag Dash.
Designer Benny Sperling talks becoming a thematic mechanic.
Card game designer, Behrooz Shahriari talks a little bit about designing a game system (in his case Wibbell++).
Guest article by Mike Mullins on designing solo games.
Guest writer, Chip Beauvias explains why you should still design “unpublishable” games.
Meeple Speak article written by designer, Chris Hamm on prototyping.
An original article, written by Fleet designer, Matthew Riddle on Math vs Feel when it comes to board game designing.
Jay Cormier, one half of the Bamboozle Brothers designer team shares with us about designing games long distance.
Jason Kingsley (of Ophir fame), shares with us, 4 things he wishes someone told him about game design when he was starting out.